![]() In the video, Lead Narrative Realization Designer, Alice Rendell, said that “the different activities that NPCs can perform in the world, and the different animations they have, can make the world feel really alive". In a video showcasing the tech behind the game, the development team of Avatar discussed how the game’s NPCs will behave and react more realistically to the game’s world. NPCs will “understand the state of the world” That will be a very long game in terms of content delivered over many years." The development is progressing well and is a beautiful world delivered by the Snowdrop engine. In a Q2 earnings call in 2022 (via TweakTown (opens in new tab)), Ubisoft CFO Frederick Duguet said, "Avatar Frontiers of Pandora is a big game next to the highly-awaited movie. Ubisoft is planning a long life for Avatar: Frontiers of Pandora when it releases later this year it seems. We just keep a close eye that they don’t do anything that’s not canonical in terms of Na’vi culture and what the RDA is doing on Pandora and all that sort of thing.” I don’t tell them what to do - they know their world, their business, their market. "We're very excited about what Ubisoft is doing with their game authoring. Confirming he's taking a hands-off approach, he explained: James Cameron revealed his thoughts on Ubisoft's upcoming game during an IGN (opens in new tab) interview in 2022. James Cameron shares his thoughts on Frontiers of Pandora The Na’vi jumps on a Great Leonopteryx, firing arrows at the helicopter, before a final arrow fixed with an explosive device hits the vehicle, which then bursts into flames. This trailer shows RDA helicopters on the warpath, trying to destroy a Na’vi. We’re hoping this could mean online play - we also hope we can customize our Na’vi.įrom the trailer, it also looks like Pandora’s native Na’vi will take on the RDA, like in the film, who threaten to destroy their world and have significant armed tech at their disposal. There also seems to be some sort of hub for Na’vi to congregate in. The world also seems to be inhabited by creatures we both have - and haven’t - seen in the film, so expect some surprises. We also see a Na’vi riding a mount - that doesn’t quite look like a Direhorse - suggesting that we will hopefully be able to partake in mounted combat, or we’ll at least be able to traverse Pandora on (kind of) horseback. The first-look trailer gives us a brief look at this first-person perspective. ![]() The description also states that the game will take players into a "standalone story" where they'll "play as a Na’vi and embark on a journey across the Western Frontier, a never-before-seen part of Pandora". ![]() The official site (opens in new tab) for the game describes it as a "first-person action adventure" that's set in an "immersive, open world". ![]() Details on Frontiers of Pandora’s story are a bit light currently, but we’ve been able to gather a few potential snippets from the reveal trailer and Ubisoft's site.
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